3D Game Development

with Unity3D and C#

Unit 7: User Interface (UI)

watch and work along with the video lessons

UI Elements

Adding a Load Screen

Underwater Lense

Pausing the Game

add UI elements for desired functionality

Create and design a splash page

Create and design a load screen

Create an underwater effect

Display game settings on pause

complete coding challenges

Under Water Trigger

Reusing GameObjects

UI Elements for HUD and Game Settings